{"id":1878,"date":"2025-11-09T17:04:23","date_gmt":"2025-11-09T17:04:23","guid":{"rendered":"https:\/\/dragondreams.ch\/?page_id=1878"},"modified":"2025-11-09T17:08:38","modified_gmt":"2025-11-09T17:08:38","slug":"changelog-release-1-29","status":"publish","type":"page","link":"https:\/\/dragondreams.ch\/index.php\/changelog-release-1-29\/","title":{"rendered":"Changelog Release 1.29"},"content":{"rendered":"<div id=\"pl-1878\"  class=\"panel-layout\" ><div id=\"pg-1878-0\"  class=\"panel-grid panel-no-style\" ><div id=\"pgc-1878-0-0\"  class=\"panel-grid-cell\" ><div id=\"panel-1878-0-0-0\" class=\"so-panel widget widget_sow-editor panel-first-child panel-last-child\" data-index=\"0\" ><div\n\t\t\t\n\t\t\tclass=\"so-widget-sow-editor so-widget-sow-editor-base\"\n\t\t\t\n\t\t>\n<div class=\"siteorigin-widget-tinymce textwidget\">\n\t<h1>Drag[en]gine Release 1.29<\/h1>\n<div><em>Released: 2025-11-09<\/em><\/div>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">Drag[en]gine<\/span><\/h3>\n<ul>\n<li>Added support to identify installed engine version and if installation is distro maintained using metainfo file.<\/li>\n<li>Added support to respect XDG_CONFIG_HOME and XDG_CACHE_HOME.<\/li>\n<li>Added additional 256 size icon for application mime-types.<\/li>\n<li>Fix for github code scanning alert 520.<\/li>\n<li>Added convenience functions to deTObjectReference.<\/li>\n<li>Added passthrough transparency parameter to sky instances.<\/li>\n<li>Replace UpdateModuleManifest with an SCons Tool version.<\/li>\n<li>Added build parameter to disable engine module checks for use in distros altering files after building.<\/li>\n<li>Added gpgp signatures for builds to nightly and release workflow.<\/li>\n<li>Fixed xml schema not allowing negative values for variable condition in simple conversation.<\/li>\n<li>Added functor based visit\/find\/collect\/removeif\/sort to object and pointer collection classes.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">DragonScript<\/span><\/h3>\n<ul>\n<li>Added support for TextureReplacementList.has() in addition to hasNamed().<\/li>\n<li>Modified TextureReplacement to allow changing name after creation.<\/li>\n<li>Fixed bugs connected to attachable behaviors.<\/li>\n<li>Added support to set newPage property for styled text definition nodes.<\/li>\n<li>Fixed bug in sidewards movement in gamepad sending event to state machine actions due to type in event name.<\/li>\n<li>Fixed wrong install target for igde runtime files.<\/li>\n<li>Added fix for clicking in combobox triggering gamepad like mouse warping.<\/li>\n<li>Fixed potential null pointer in BaseActorAI if logging is used after AI has ben deactivated or disposed.<\/li>\n<li>Fixed styled text converted ignoring empty text blocks.<\/li>\n<li>Added support to import styled text into other styled text (LoadStyledText, 'import' tag).<\/li>\n<li>Fixed bug in CanvasRenderWorld project function call.<\/li>\n<li>Improved interactive main menu to support directional navigation.<\/li>\n<li>Added support to IMMBehaviorHotSpot to define the center position. Used for directional navigation and also useful for other tasks.<\/li>\n<li>Improved decTexMatrix2, decTexMatrix, TexMatrix2 and TexMatrix<\/li>\n<li>Added support for directional navigation using gamepad hat\/dpad.<\/li>\n<li>Added support for tag resolving conversation commands\/conditions (both game and actor).<\/li>\n<li>Added support to ClickedActionListener to provide the last clicked position during onAction.<\/li>\n<li>Hardened conversation playback against potentially running an action after CActionConversationStop is used.<\/li>\n<li>Added getParentWorld() to various resources.<\/li>\n<li>Hardened ECBehaviorLookAt to clear look-at element during getLookAtElement() call if element is disposed at that time.<\/li>\n<li>Fixed GWBehaviorOneShotSpeaker not properly removing finished speakers.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">OpenGL<\/span><\/h3>\n<ul>\n<li>Fix for gi problems if the scene contains only objects with gi disabled.<\/li>\n<li>Fix for render problems with decals on transparent geometry.<\/li>\n<li>Fixed transparent world rendering not working correctly.<\/li>\n<li>Fix for potential deadlock in sheader loading.<\/li>\n<li>Fixed debug text shader binding error.<\/li>\n<li>Silence nvidia shader warrnings.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">OpenXR<\/span><\/h3>\n<ul>\n<li>Added proper deletion of spaces (hardening against end-of-session problems).<\/li>\n<li>Added support for XR_MNDX_xdev_space.<\/li>\n<li>Added support for passthrough using blend mode in addition to facebook extension.<\/li>\n<li>Changed controllers with simulated hand tracking to enable two-finger simulation as otherwise they are identified as hand interaction which is wrong.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">APNG<\/span><\/h3>\n<ul>\n<li>Added error printing for strange flatpak problem.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">ModIO<\/span><\/h3>\n<ul>\n<li>Updated to newest version.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">WebM<\/span><\/h3>\n<ul>\n<li>Updated to version 1.0.0.32.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">XInput<\/span><\/h3>\n<ul>\n<li>Fixed problems with touchpads being detected as gamepads.<\/li>\n<li>Fixed invalid image file path.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">FreeType<\/span><\/h3>\n<ul>\n<li>Added free type font module.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">WindowsInput<\/span><\/h3>\n<ul>\n<li>Modified module to report gamepad dpad, which ms reports as buttons, as hat instead.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">OpenAL<\/span><\/h3>\n<ul>\n<li>Fixed problems with speakers attached directly to microphones being disabled or causing short hickups.<\/li>\n<li>Added log level module parameter and support for debug output if ALC_EXT_debug extension is supported.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">IGDE<\/span><\/h3>\n<ul>\n<li>Fixed preview builder not working for objects with world sub objects.<\/li>\n<li>Changed igdeWObject to subclass from deObject.<\/li>\n<li>Added support to set igdeUndoSystem on igdeWPWObject. If set an undo action is created on changes instead of applying the change directly.<\/li>\n<li>Fixed loading XML element classes depending on other XML element classes not properly resolving inheritance.<\/li>\n<\/ul>\n<h3 style=\"margin-top: 1em;\"><span style=\"color: #008000;\">World Editor<\/span><\/h3>\n<ul>\n<li>Fixed duplicate object not duplicating attach behavior list.<\/li>\n<li>Added button menu to view sensitivity value to quickly change to common values.<\/li>\n<li>Added \"flip lock axes\" command to accelerate common work flow of move object locked in height (X[Y]Z) then rotate Y axis only ([X]Y[Z]).<\/li>\n<li>Changed background object to use undo.<\/li>\n<li>Added limit box support. This allows users to define a visible box around the world indicating a custom limit.<\/li>\n<li>Added support to add attachable behaviors in world editor in addition to in-game.<\/li>\n<li>Added random Y-axis rotation functionality for objects.<\/li>\n<li>Fixed object shapes not showing properly if \"show all shapes\" or \"show selected shapes\" is enabled.<\/li>\n<li>Added support to press and hold control key to show all objects along view ray as well as selecting a specific object along the view ray using a dialog.<\/li>\n<li>Enhance text rendering handling new line characters.<\/li>\n<li>Improved project to ground action to work as expected by sorting objects by y axis first.<\/li>\n<li>Improved quick rotation around y axis to work on all selected objects and attached objects.<\/li>\n<\/ul>\n<\/div>\n<\/div><\/div><\/div><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Drag[en]gine Release 1.29 Released: 2025-11-09 Drag[en]gine Added support to identify installed engine version and if installation is distro maintained using metainfo file. Added support to respect XDG_CONFIG_HOME and XDG_CACHE_HOME. Added additional 256 size icon for application mime-types. Fix for github code scanning alert 520. Added convenience functions to deTObjectReference. Added passthrough transparency parameter to sky [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"page-category":[10],"class_list":["post-1878","page","type-page","status-publish","hentry","page-category-dragengine-change-log","post"],"_links":{"self":[{"href":"https:\/\/dragondreams.ch\/index.php\/wp-json\/wp\/v2\/pages\/1878","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dragondreams.ch\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/dragondreams.ch\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/dragondreams.ch\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/dragondreams.ch\/index.php\/wp-json\/wp\/v2\/comments?post=1878"}],"version-history":[{"count":2,"href":"https:\/\/dragondreams.ch\/index.php\/wp-json\/wp\/v2\/pages\/1878\/revisions"}],"predecessor-version":[{"id":1881,"href":"https:\/\/dragondreams.ch\/index.php\/wp-json\/wp\/v2\/pages\/1878\/revisions\/1881"}],"wp:attachment":[{"href":"https:\/\/dragondreams.ch\/index.php\/wp-json\/wp\/v2\/media?parent=1878"}],"wp:term":[{"taxonomy":"page-category","embeddable":true,"href":"https:\/\/dragondreams.ch\/index.php\/wp-json\/wp\/v2\/page-category?post=1878"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}