Changelog Release 1.15

Drag[en]gine Release 1.15

Released: 2022-09-02


  • Improved xml writer visitor to handle mixed tag/cdata better.


  • Added support to set RequiresAttachParent parameter in BehaviorElement.
  • Fixed wrong documentation.
  • Improve Collider* documentation to make it clearer when bone position is used and when bone center mass position.
  • Fixed typo in simple gui theme.


  • Modified sleeping thresholds since the bullet defaults are aggressive.
  • Fix for bullet auto-deactivating bodies if constraint to a moving body.
  • Fixed constraints not applying damping correctly.


  • Fixed running on OpenGL 3.3 hardware.
  • Fixed stereo rendering of debug drawers.

Blender Scripts

  • Fixed broken export of animated models. The DepsGraph change caused animator modifiers to be applied. Temporarily switching armature to rest-pose fixes the problem.
  • Changed LOD-Mesh property type from StringProperty to PropertyPointer. This allows to properly select objects.
  • Modified rig export to support free constraints.