Drag[en]gine Release 1.15.2
Released: 2022-10-04
FBX Modules
- Fixed dead-loop while importing some FBX files.
Drag[en]gine Release 1.15.1
Released: 2022-10-02
Basic Network Module
- Fixed problems on Windows listening on servers and connecting to servers.
Drag[en]gine Release 1.15
Released: 2022-09-02
Drag[en]gine
- Improved xml writer visitor to handle mixed tag/cdata better.
DragonScript
- Added support to set RequiresAttachParent parameter in BehaviorElement.
- Fixed wrong documentation.
- Improve Collider* documentation to make it clearer when bone position is used and when bone center mass position.
- Fixed typo in simple gui theme.
Bullet
- Modified sleeping thresholds since the bullet defaults are aggressive.
- Fix for bullet auto-deactivating bodies if constraint to a moving body.
- Fixed constraints not applying damping correctly.
OpenGL
- Fixed running on OpenGL 3.3 hardware.
- Fixed stereo rendering of debug drawers.
Blender Scripts
- Fixed broken export of animated models. The DepsGraph change caused animator modifiers to be applied. Temporarily switching armature to rest-pose fixes the problem.
- Changed LOD-Mesh property type from StringProperty to PropertyPointer. This allows to properly select objects.
- Modified rig export to support free constraints.