DEMoCap 1.7 and Drag[en]gine 1.31 Released

Drag[en]gine 1.31 Release

This release contains the following main additions besides other improvements and fixes:

  • Drag[en]gine: Added VR tracker role information to deInputDevice for use by VR trackers. Allows applications to use this information when using trackers.
  • Drag[en]gine: Fixed various Windows related problems.
  • DragonScript: Added ECBehaviorVRBody to handle full body tracking and updated BaseVRActorClass to make use of it if available.
  • OpenXR: Added full body tracking support using XR_FB_body_tracking and XR_META_body_tracking_full_body extensions.
  • OpenXR: Fixed multiple crash and stability problems with SteamVR.
  • Haiku-OS: Added native GUI launcher. Furthermore the HaikuPorts package is now working again properly.

The full changelog you can find here: Changelog Release 1.31

 

DEMoCap 1.7 Release

This release contains the game engine update above as well as Quest Full Body Tracking support. Now you can also use your Quest (over WiVRn) to do certain kind of motion capture (mostly upper body based) without needing to put on your Vive Trackers all the time. The video below explains how this can be done and what you can expect of this (and what not).