Drag[en]gine Release 1.29.1
Released: 2025-11-24
Drag[en]gine
- Changes to support flatpak.
- Switched denetwork and deremotelauncher from nightly tag to official release tag.
- Fixed warnings on newer compilers.
DragonScript
- Left over debug line caused IGDE create project to fail.
- Fixed encodeStringList not handling empty strings correctly.
- Added ECPEnumerationList element class property type.
OpenGL
- Disabled the mip map level reduction for solidity since filter priority solves this problem now.
- Added "solidity.invert" texture property to help with textures where 0 is solid instead of 1.
- Fixed bug in sky rendering bg color causing transparent background if no layers are present.
OpenXR
- Extended libGL.so loading to also try libGL.so.1 if libGL.so is missing.
FBX Skin
- Fixed "TransparencyFactor" images not inverting value (solidity requires 0=solid not 1=solid).
IGDE
World Editor
- Fixed copy objects not copy attach behaviors.
Project Editor
- Modified open directory buttons to create directory if not existing.