Drag[en]gine Release 1.29.1

Released: 2025-11-24

Drag[en]gine

  • Changes to support flatpak.
  • Switched denetwork and deremotelauncher from nightly tag to official release tag.
  • Fixed warnings on newer compilers.

DragonScript

  • Left over debug line caused IGDE create project to fail.
  • Fixed encodeStringList not handling empty strings correctly.
  • Added ECPEnumerationList element class property type.

OpenGL

  • Disabled the mip map level reduction for solidity since filter priority solves this problem now.
  • Added "solidity.invert" texture property to help with textures where 0 is solid instead of 1.
  • Fixed bug in sky rendering bg color causing transparent background if no layers are present.

OpenXR

  • Extended libGL.so loading to also try libGL.so.1 if libGL.so is missing.

FBX Skin

  • Fixed "TransparencyFactor" images not inverting value (solidity requires 0=solid not 1=solid).

IGDE

World Editor

  • Fixed copy objects not copy attach behaviors.

Project Editor

  • Modified open directory buttons to create directory if not existing.